Historique des commits

Auteur SHA1 Message Date
  riperiperi 1fc90e57d2 Update range for remapped sparse textures instead of recreating them (#4442) il y a 3 ans
  riperiperi 470be03c2f GPU: Add fallback when 16-bit formats are not supported (#4108) il y a 3 ans
  riperiperi bf77d1cab9 GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745) il y a 3 ans
  riperiperi cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) il y a 4 ans
  gdkchan a87f7f2029 Fix DMA copy fast path line size when xCount < stride (#2942) il y a 4 ans
  riperiperi 4b60371e64 Return mapped buffer pointer directly for flush, WriteableRegion for textures (#2494) il y a 4 ans
  riperiperi ca5ac37cd6 Flush buffers and texture data through a persistent mapped buffer. (#2481) il y a 4 ans
  riperiperi dbce3455ad Fix lineSize for LinearStrided -> Linear conversion (#2091) il y a 5 ans
  gdkchan 4d02a2d2c0 New NVDEC and VIC implementation (#1384) il y a 5 ans
  gdkchan 76e5af967a Fix buffer to 3D texture copy (#1354) il y a 5 ans
  riperiperi bea1fc2e8d Optimize texture format conversion, and MethodCopyBuffer (#1274) il y a 5 ans
  gdkchan 34d19f381c Fix texture level offset/size calculation when sparse tile width is > 1 (#1142) il y a 6 ans
  gdkchan 1a550e810c Copy 16 bytes at a time for layout conversion, if possible il y a 6 ans
  gdkchan e25b7c9848 Initial support for the guest OpenGL driver (NVIDIA and Nouveau) il y a 6 ans
  gdk 1bb08742c1 Calculate width from stride on texture copies il y a 6 ans
  gdk 1876b346fe Initial work il y a 6 ans