Commit History

Author SHA1 Message Date
  gdkchan b9af34f3dd [HLE/Kernel] Somewhat improved sync primitives 8 years ago
  gdkchan 494e6dfa1e [GPU] Set frame buffer texture size to window size 8 years ago
  gdkchan 435f9ffad8 [HLE] Fix hid issues on some games 8 years ago
  gdkchan c8c86a3854 Fix for current framebuffer issues (#78) 8 years ago
  gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 years ago
  gdkchan 4314a8f3e5 [WIP] Add support for events (#60) 8 years ago
  emmauss 4038e63de1 Implement basic performance statistics (#53) 8 years ago
  gdkchan 344fc8a55d Try fixing NvFlinger rotation with scaling, return correct error code on WaitSignal timeout, always display window at the center of the screen 8 years ago
  gdkchan 8dcffe6a51 Fix hid touch screen timestamp, add more log info 8 years ago
  gdkchan c14c69a10c Refactor HID, fix issues (#48) 8 years ago
  gdkchan 2ed733b1d5 Somewhat better NvFlinger (I guess) (fixes #30) 8 years ago
  emmauss 1b33e2f1d4 implement single tap touchscreen (#34) 8 years ago
  gdkchan b2f733da78 FspSrv improvements, also fix ImageEnd for NROs without a MOD0 section 8 years ago
  emmauss 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) 8 years ago
  Merry dff28df84e Resize display to window size (#27) 8 years ago
  gdkchan 1c44d9f66d Fix for some SIMD issues 8 years ago
  Ac_K f469b968a8 HID Implementation (#20) 8 years ago
  Merry 1bfe6a9c22 Add some tests (#18) 8 years ago