gdkchan
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a38a72b062
Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
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há 8 anos atrás |
gdkchan
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c8c86a3854
Fix for current framebuffer issues (#78)
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há 8 anos atrás |
gdkchan
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7b2f471d4f
[GPU] Add support for the BC4/5 texture formats
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há 8 anos atrás |
gdkchan
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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há 8 anos atrás |
LDj3SNuD
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e9cfdef098
Add A1B5G5R5 texture format. (#76)
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há 8 anos atrás |
gdkchan
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36dfd20c87
Use correct pitch value when decoding linear swizzle textures
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há 8 anos atrás |
gdkchan
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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há 8 anos atrás |