gdkchan
|
f73a182b20
Properly support multiple vertex buffers, stub 2 ioctls, fix a shader issue, change the way how the vertex buffer size is calculated for the buffers with limit = 0
|
8 роки тому |
gdkchan
|
a38a72b062
Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
|
8 роки тому |
gdkchan
|
42ebfdff7f
[GPU] Fix frame buffer being upside down in some cases
|
8 роки тому |
gdkchan
|
47100ec8c1
[GPU] Avoid drawing the frame buffer with alpha blend enabled, use correct blend enable register, clear the buffer before drawing
|
8 роки тому |
gdkchan
|
c8c86a3854
Fix for current framebuffer issues (#78)
|
8 роки тому |
gdkchan
|
b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
|
8 роки тому |