Commit History

Author SHA1 Message Date
  gdkchan a38a72b062 Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... 8 years ago
  gdkchan a8ba340dde Improved logging (#103) 8 years ago
  gdkchan db0aa54233 Print guest stack trace on a few points that can throw exceptions 8 years ago
  gdkchan 90279d96ea Implement the synchronization primitives like the Horizon kernel does (#97) 8 years ago
  gdkchan 03002f6537 Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes 8 years ago
  gdkchan ac80e7d3f9 [HLE/Kernel] Yield when cond var is signaled 8 years ago
  gdkchan b9af34f3dd [HLE/Kernel] Somewhat improved sync primitives 8 years ago