gdkchan
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a38a72b062
Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
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8 years ago |
gdkchan
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a8ba340dde
Improved logging (#103)
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8 years ago |
gdkchan
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4314a8f3e5
[WIP] Add support for events (#60)
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8 years ago |
gdkchan
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3777fb44cf
Allow to enable/disable memory checks even on release mode through the flag, return error for invalid addresses on SvcMap*Memory svcs, do not return error on SvcQueryMemory (instead, return reserved for the end of the address space), other minor tweaks
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8 years ago |
Ac_K
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e174100474
Implement many objects, improve logging. (#42)
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8 years ago |
Ac_K
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8fa26a18c5
Update IpcMessage.cs (#38)
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8 years ago |
emmauss
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62b827f474
Split main project into core,graphics and chocolarm4 subproject (#29)
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8 years ago |