Historial de Commits

Autor SHA1 Mensaje Fecha
  gdkchan 231fae1a4c Texture/Vertex/Index data cache (#132) hace 8 años
  gdkchan 79e0070363 Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time hace 8 años
  gdkchan a38a72b062 Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... hace 8 años
  gdkchan 42ebfdff7f [GPU] Fix frame buffer being upside down in some cases hace 8 años
  gdkchan c8c86a3854 Fix for current framebuffer issues (#78) hace 8 años
  gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro hace 8 años
  gdkchan 7a27990faa Allow more than one process, free resources on process dispose, implement SvcExitThread hace 8 años
  gdkchan 5d8a615c21 Enable hardware frame buffer texture scaling hace 8 años
  gdkchan 2ed733b1d5 Somewhat better NvFlinger (I guess) (fixes #30) hace 8 años
  emmauss 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) hace 8 años