Commit History

Autor SHA1 Mensaxe Data
  gdkchan a11f6f5235 Fix some spelling mistakes %!s(int64=6) %!d(string=hai) anos
  gdkchan 92703af555 Address PR feedback %!s(int64=6) %!d(string=hai) anos
  gdkchan 6e092c0558 More code cleanup %!s(int64=6) %!d(string=hai) anos
  gdkchan 59fdaa744b GPU resource disposal %!s(int64=6) %!d(string=hai) anos
  gdkchan 430faeb8ef Add XML documentation to Ryujinx.Graphics.Gpu.Shader %!s(int64=6) %!d(string=hai) anos
  gdkchan e58b540c4e Add XML documentation to Ryujinx.Graphics.Gpu.Memory %!s(int64=6) %!d(string=hai) anos
  gdk d0c7732fe2 Optimize RangeList by not doing an allocation on every call to the Find methods %!s(int64=6) %!d(string=hai) anos
  gdk 769c02235f Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled %!s(int64=6) %!d(string=hai) anos
  gdk 1e8bc29f32 Use a more efficient range list on the buffer manager %!s(int64=6) %!d(string=hai) anos
  gdk 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos