gdkchan
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a11f6f5235
Fix some spelling mistakes
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%!s(int64=6) %!d(string=hai) anos |
gdkchan
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92703af555
Address PR feedback
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%!s(int64=6) %!d(string=hai) anos |
gdkchan
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6e092c0558
More code cleanup
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%!s(int64=6) %!d(string=hai) anos |
gdkchan
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59fdaa744b
GPU resource disposal
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%!s(int64=6) %!d(string=hai) anos |
gdkchan
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430faeb8ef
Add XML documentation to Ryujinx.Graphics.Gpu.Shader
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%!s(int64=6) %!d(string=hai) anos |
gdkchan
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e58b540c4e
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
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%!s(int64=6) %!d(string=hai) anos |
gdk
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d0c7732fe2
Optimize RangeList by not doing an allocation on every call to the Find methods
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%!s(int64=6) %!d(string=hai) anos |
gdk
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769c02235f
Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
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%!s(int64=6) %!d(string=hai) anos |
gdk
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1e8bc29f32
Use a more efficient range list on the buffer manager
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%!s(int64=6) %!d(string=hai) anos |
gdk
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1876b346fe
Initial work
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%!s(int64=6) %!d(string=hai) anos |