Historique des commits

Auteur SHA1 Message Date
  gdkchan f1d1670b0b Implement HLE macro for DrawElementsIndirect (#3748) il y a 3 ans
  gdkchan 923089a298 Fast path for Inline-to-Memory texture data transfers (#3610) il y a 3 ans
  gdkchan 2232e4ae87 Vulkan backend (#2518) il y a 3 ans
  gdkchan b46b63e06a Add support for alpha to coverage dithering (#3069) il y a 3 ans
  gdkchan 43ebd7a9bb New shader cache implementation (#3194) il y a 4 ans
  riperiperi cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) il y a 4 ans
  gdkchan 611bec6e44 Implement DrawTexture functionality (#2747) il y a 4 ans
  gdkchan d512ce122c Initial tessellation shader support (#2534) il y a 4 ans
  riperiperi ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) il y a 4 ans