Commit History

Autor SHA1 Mensaxe Data
  gdkchan c26ddd6259 Fix 3 graphics related issues (#180) %!s(int64=8) %!d(string=hai) anos
  gdkchan f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) %!s(int64=8) %!d(string=hai) anos
  gdkchan b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection %!s(int64=8) %!d(string=hai) anos
  gdkchan a38a72b062 Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... %!s(int64=8) %!d(string=hai) anos
  gdkchan feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures %!s(int64=8) %!d(string=hai) anos
  gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro %!s(int64=8) %!d(string=hai) anos