Commit History

Autor SHA1 Mensaxe Data
  VocalFan 0dddcd012c Remove Appveyor from Readme and SLN (#3026) %!s(int64=4) %!d(string=hai) anos
  Ac_K d1604aa762 nvdec: Adding Vp8 codec support (#2707) %!s(int64=4) %!d(string=hai) anos
  Mary 31cbd09a75 frontend: Add a SDL2 headless window (#2310) %!s(int64=4) %!d(string=hai) anos
  Mary eb056218a1 audio: Implement a SDL2 backend (#2258) %!s(int64=5) %!d(string=hai) anos
  Mary 6cb22c9d38 Miria: The Death of OpenTK 3 (#2194) %!s(int64=5) %!d(string=hai) anos
  Mary f556c80d02 Haydn: Part 1 (#2007) %!s(int64=5) %!d(string=hai) anos
  gdkchan 11a7c99764 Support 3D BC4 and BC5 compressed textures (#1655) %!s(int64=5) %!d(string=hai) anos
  riperiperi b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) %!s(int64=5) %!d(string=hai) anos
  MelonSpeedruns a15459366e Appveyor Ryujinx Updater (#1403) %!s(int64=5) %!d(string=hai) anos
  Mary 4f3ae6f62c Remove the Ryujinx.Debugger project (#1506) %!s(int64=5) %!d(string=hai) anos
  Mary a389dd59bd Amadeus: Final Act (#1481) %!s(int64=5) %!d(string=hai) anos
  gdkchan 4d02a2d2c0 New NVDEC and VIC implementation (#1384) %!s(int64=5) %!d(string=hai) anos
  gdkchan 0ac4c0c92c Remove dummy LLE project (#1336) %!s(int64=5) %!d(string=hai) anos
  gdkchan f77694e4f7 Implement a new physical memory manager and replace DeviceMemory (#856) %!s(int64=6) %!d(string=hai) anos
  Michael Kuklinski 9be4e4c766 Adding .editorconfig so code style can be consistent and localized (#1131) %!s(int64=6) %!d(string=hai) anos
  emmauss 3aa3c4261a Add inbuilt Opengl renderer to window (#922) %!s(int64=6) %!d(string=hai) anos
  emmauss f2b9a9c2b0 Render Profiler in GUI (#854) %!s(int64=6) %!d(string=hai) anos
  gdkchan 0dbfe3c23e Re-add NVDEC project (not integrated) %!s(int64=6) %!d(string=hai) anos
  gdk 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
  LDj3SNuD eee639d6ba .NET Core 3.0 is here! (#784) %!s(int64=6) %!d(string=hai) anos
  Xpl0itR edafce57be Added GUI to Ryujinx (#695) %!s(int64=6) %!d(string=hai) anos
  gdkchan a731ab3a2a Add a new JIT compiler for CPU code (#693) %!s(int64=6) %!d(string=hai) anos
  BaronKiko a07086c280 Built in profiling (#567) %!s(int64=7) %!d(string=hai) anos
  jduncanator d306115750 Logger and Configuration Refactoring (#573) %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp b3a4662be1 Move logging to Ryujinx.Common and make it a static class (#413) %!s(int64=7) %!d(string=hai) anos
  Ac_K 7542f4a65f Add Ryujinx.Tests.Unicorn project to Ryujinx.sln %!s(int64=7) %!d(string=hai) anos
  gdkchan 76f3b1b3a4 Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation %!s(int64=8) %!d(string=hai) anos
  gdkchan b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection %!s(int64=8) %!d(string=hai) anos
  gdkchan e922c3627a Rename IpcServices -> Services %!s(int64=8) %!d(string=hai) anos
  emmauss 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) %!s(int64=8) %!d(string=hai) anos