Commit History

Autor SHA1 Mensaxe Data
  riperiperi 646d4dd5c7 Fix deadlock for GPU counter report when 0 draws are done (#3019) %!s(int64=4) %!d(string=hai) anos
  riperiperi ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) %!s(int64=4) %!d(string=hai) anos
  riperiperi 06057a99a6 End empty gl queries before returning them to the pool. (#1806) %!s(int64=5) %!d(string=hai) anos
  riperiperi c00d39b675 Dummy out gl queries with 0 draws, remove glFlush call (#1773) %!s(int64=5) %!d(string=hai) anos
  mageven a33dc2f491 Improved Logger (#1292) %!s(int64=5) %!d(string=hai) anos
  riperiperi cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) %!s(int64=6) %!d(string=hai) anos