Commit History

Autor SHA1 Mensaxe Data
  gdkchan 03711dd7b5 Implement SULD shader instruction (#1117) %!s(int64=6) %!d(string=hai) anos
  gdkchan e93ca84b14 Better IPA shader instruction implementation (#1082) %!s(int64=6) %!d(string=hai) anos
  riperiperi f9c859c8ba Index constant buffer vec4s using ternary expressions. (#1015) %!s(int64=6) %!d(string=hai) anos
  gdk 73e68edd09 Revert "Simplify shader uniform buffer access codegen" %!s(int64=6) %!d(string=hai) anos
  gdk 1df78e7ad6 Simplify shader uniform buffer access codegen %!s(int64=6) %!d(string=hai) anos
  gdk 769c02235f Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled %!s(int64=6) %!d(string=hai) anos
  gdk 3ab5c23f49 Add partial support for array of samplers, and add pass to identify them from bindless texture accesses %!s(int64=6) %!d(string=hai) anos
  gdk 1b7d955195 Initial support for image stores, support texture sample on compute %!s(int64=6) %!d(string=hai) anos
  gdk 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos