História revízii

Autor SHA1 Správa Dátum
  ReinUsesLisp cd203e98f2 Implement Geometry shaders (#280) 7 rokov pred
  ReinUsesLisp 571848536b Implement some shader instructions (#252) 7 rokov pred
  gdkchan e6eeb6f09f Add support for Vertex Program A and other small shader improvements (#192) 8 rokov pred
  gdkchan 53a6922f87 Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!) 8 rokov pred
  gdkchan f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 8 rokov pred
  gdkchan b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 rokov pred
  gdkchan a38a72b062 Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... 8 rokov pred
  gdkchan 03002f6537 Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes 8 rokov pred
  gdkchan feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 rokov pred
  gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 rokov pred