ReinUsesLisp
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cd203e98f2
Implement Geometry shaders (#280)
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пре 7 година |
ReinUsesLisp
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9cbf908cf5
Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor (#207)
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пре 7 година |
ReinUsesLisp
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edfd4bc860
Explicit GLSL "position" attribute location (#199)
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пре 7 година |
gdkchan
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e6eeb6f09f
Add support for Vertex Program A and other small shader improvements (#192)
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пре 7 година |
gdkchan
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e7559f128f
Small OpenGL Renderer refactoring (#177)
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пре 7 година |
gdkchan
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9176180abb
Minor shader fixes
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пре 8 година |
gdkchan
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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пре 8 година |
gdkchan
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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пре 8 година |
gdkchan
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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пре 8 година |
gdkchan
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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пре 8 година |