riperiperi
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a0e6647860
Compare shader code using a span instead of individual reads. (#917)
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%!s(int64=6) %!d(string=hai) anos |
gdkchan
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b8e3909d80
Add a GetSpan method to the memory manager and use it on GPU (#877)
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%!s(int64=6) %!d(string=hai) anos |
gdkchan
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92703af555
Address PR feedback
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%!s(int64=6) %!d(string=hai) anos |
gdkchan
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0dbfe3c23e
Re-add NVDEC project (not integrated)
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%!s(int64=6) %!d(string=hai) anos |
gdkchan
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e58b540c4e
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
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%!s(int64=6) %!d(string=hai) anos |
gdk
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1876b346fe
Initial work
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%!s(int64=6) %!d(string=hai) anos |