Commit History

Autor SHA1 Mensaxe Data
  riperiperi 458452279c GPU: Track buffer migrations and flush source on incomplete copy (#3952) %!s(int64=3) %!d(string=hai) anos
  Ac_K a1ddaa2736 ui: Fixes disposing on GTK/Avalonia and Firmware Messages on Avalonia (#3885) %!s(int64=3) %!d(string=hai) anos
  gdkchan 1080f64df9 Implement HLE macros for render target clears (#3528) %!s(int64=3) %!d(string=hai) anos
  gdkchan 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
  gdkchan 43ebd7a9bb New shader cache implementation (#3194) %!s(int64=4) %!d(string=hai) anos
  gdkchan 3bd357045f Do not allow render targets not explicitly written by the fragment shader to be modified (#3063) %!s(int64=4) %!d(string=hai) anos
  gdkchan 7e967d796c Stop using glTransformFeedbackVaryings and use explicit layout on the shader (#3012) %!s(int64=4) %!d(string=hai) anos
  riperiperi ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) %!s(int64=4) %!d(string=hai) anos