LDj3SNuD
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42e4e02a64
Add Fcvtns_S, Fcvtns_V, Fcvtnu_S, Fcvtnu_V (AOpCodeSimd) FP & Umlal_V, Umlsl_V, Saddl_V, Ssubl_V, Usubl_V instructions; add 8 FP & 16 S/Umlal_V, S/Umlsl_V, S/Uaddl_V, S/Usubl_V Tests. (#390)
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7 лет назад |
Merry
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326777ca4a
Ryujinx.Tests: Add unicorn to test framework (#389)
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7 лет назад |
ReinUsesLisp
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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7 лет назад |
ReinUsesLisp
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7cb6fd8090
Fixup HasColor for depth/stencil values (#379)
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7 лет назад |
HorrorTroll
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27023e7afc
Add R32_G32 texture format (#383)
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7 лет назад |
LDj3SNuD
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68300368d7
Add SHADD, SHSUB, UHSUB, SRHADD, URHADD, instructions; add 12 Tests. (#380)
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7 лет назад |
ReinUsesLisp
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43c4e7c78d
Use mirrored texture wraps when available (#361)
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7 лет назад |
ReinUsesLisp
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a42ab2e40c
Implement vertex instancing (#381)
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7 лет назад |
emmauss
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da7e702751
Update BSD service implementation (#363)
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7 лет назад |
ReinUsesLisp
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624e813cd3
Implement multiple rendertarget attachments and depth writting (#375)
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7 лет назад |
gdkchan
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9977acad0f
Fix BinarySearchLt to return less than rather than less than or equal value (#372)
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7 лет назад |
ReinUsesLisp
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1cd7aaf504
Avoid querying and setting texture bindings in hot code (#376)
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7 лет назад |
Thomas Guillemard
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57dfa09e3a
Improve LM implementation (#373)
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7 лет назад |
Thomas Guillemard
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b08d889f95
SvcSetHeapSize: match kernel check for invalid size (#374)
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7 лет назад |
ReinUsesLisp
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afc44850be
Avoid gpr overwritting on Ld_C instruction (#371)
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7 лет назад |
ReinUsesLisp
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afdeee2b86
Use signed and unsigned vertex types (#370)
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7 лет назад |
LDj3SNuD
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d021d5dfa9
Add AESD, AESE, AESIMC, AESMC instructions; add 4 simple Tests (closed box). (#365)
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7 лет назад |
ReinUsesLisp
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726de8c46a
Rendertarget attachments, texture and image changes (#358)
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7 лет назад |
gdkchan
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056c2840b1
Fix MapPhysicalMemory when block position is less than map position (#359)
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7 лет назад |
LDj3SNuD
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34100051e4
Add SHA256H, SHA256H2, SHA256SU0, SHA256SU1 instructions; add 4 Tests (closed box). (#352)
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7 лет назад |
gdkchan
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521751795a
Code style fixes and nits on the HLE project (#355)
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7 лет назад |
gdkchan
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182d716867
Remove artificial call count limit for EndGl (#357)
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7 лет назад |
ReinUsesLisp
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6e1a6c5b2b
Implement PointCoord and PointSize shader attributes (#353)
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7 лет назад |
gdkchan
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c393cdf8e3
More flexible memory manager (#307)
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7 лет назад |
emmauss
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76d95dee05
Implement ITimeZone 201, 202 (#327)
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7 лет назад |
gdkchan
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55374ebba0
Zero out bits 63:32 of scalar float operations with SSE intrinsics (#273)
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7 лет назад |
ReinUsesLisp
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0673dc183a
Reset cache on command buffer execution instead of sync calls (#341)
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7 лет назад |
gdkchan
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9ac5583513
Better support for user accounts (#349)
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7 лет назад |
emmauss
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17f54b5d78
Implement IProfile Get and GetBase (#266)
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7 лет назад |
gdkchan
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4f499b6845
Fix FMUL and TEXS shader instructions (#347)
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7 лет назад |