ReinUsesLisp
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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7 anni fa |
gdkchan
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09593ae6d8
Add partial support to the TEX.B shader instruction (#342)
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7 anni fa |
ReinUsesLisp
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cd203e98f2
Implement Geometry shaders (#280)
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7 anni fa |
ReinUsesLisp
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571848536b
Implement some shader instructions (#252)
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7 anni fa |
gdkchan
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e6eeb6f09f
Add support for Vertex Program A and other small shader improvements (#192)
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7 anni fa |
gdkchan
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53a6922f87
Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!)
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8 anni fa |
gdkchan
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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8 anni fa |
gdkchan
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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8 anni fa |
gdkchan
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a38a72b062
Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
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8 anni fa |
gdkchan
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03002f6537
Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes
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8 anni fa |
gdkchan
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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8 anni fa |
gdkchan
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 anni fa |