Commit History

Author SHA1 Message Date
  riperiperi cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 4 years ago
  riperiperi 4b60371e64 Return mapped buffer pointer directly for flush, WriteableRegion for textures (#2494) 4 years ago
  riperiperi 10e17ab423 Only use persistent buffers to flush on NVIDIA and Windows+AMD (#2489) 4 years ago
  riperiperi ca5ac37cd6 Flush buffers and texture data through a persistent mapped buffer. (#2481) 4 years ago