Histórico de Commits

Autor SHA1 Mensagem Data
  gdkchan 3139a85a2b Allow copy texture views to have mismatching multisample state (#3152) há 4 anos atrás
  merry a4e8bea866 Lop3Expression: Optimize expressions (#3184) há 4 anos atrás
  MutantAura 6a9e9b5360 Remove save data creation prompt (#3252) há 4 anos atrás
  gdkchan 952f6f8a65 Calculate vertex buffer size from index buffer type (#3253) há 4 anos atrás
  Mary d04ba51bb0 amadeus: Improve and fix delay effect processing (#3205) há 4 anos atrás
  Narr the Reg 55ee261363 service: hid: Signal event on AcquireNpadStyleSetUpdateEventHandle (#3247) há 4 anos atrás
  Alex Barney 4e3a34412e Update to LibHac 0.16.1 (#3263) há 4 anos atrás
  Mary 3f4fb8f73a amadeus: Update to REV11 (#3230) há 4 anos atrás
  gdkchan 56c56aa34d Do not clamp SNorm outputs to the [0, 1] range on OpenGL (#3260) há 4 anos atrás
  gdkchan d4b960d348 Implement primitive restart draw arrays properly on OpenGL (#3256) há 4 anos atrás
  gdkchan b2a225558d Do not force scissor on clear if scissor is disabled (#3258) há 4 anos atrás
  gdkchan 0ef0fc044a Small graphics abstraction layer cleanup (#3257) há 4 anos atrás
  gdkchan 04bd87ed5a Fix shader textureSize with multisample and buffer textures (#3240) há 4 anos atrás
  Mary 5158cdb308 infra: Put SDL2 headless release inside a GUI-less block in PR (#3218) há 4 anos atrás
  gdkchan 1402d8391d Support NVDEC H264 interlaced video decoding and VIC deinterlacing (#3225) há 4 anos atrás
  Ac_K e3b36db71c hle: Some cleanup (#3210) há 4 anos atrás
  merry ba0171d054 Memory.Tests: Make Multithreading test explicit (#3220) há 4 anos atrás
  riperiperi d1146a5af2 Don't restore Viewport 0 if it hasn't been set yet. (#3219) há 4 anos atrás
  gdkchan 79408b68c3 De-tile GOB when DMA copying from block linear to pitch kind memory regions (#3207) há 4 anos atrás
  riperiperi d461d4f68b Fix OpenGL issues with RTSS overlays and OBS Game Capture (#3217) há 4 anos atrás
  Ac_K b45d30acf8 oslc: Fix condition in GetSaveDataBackupSetting (#3208) há 4 anos atrás
  merry df70442c46 InstEmitMemoryEx: Barrier after write on ordered store (#3193) há 4 anos atrás
  Ac_K e2ffa5a125 ntc: Implement IEnsureNetworkClockAvailabilityService (#3192) há 4 anos atrás
  Jumpman 73feac5819 Caching local network info and using an event handler to invalidate as needed (improves menu slow down issue in FE3H) (#2761) há 4 anos atrás
  gdkchan e5ad1dfa48 Implement S8D24 texture format and tweak depth range detection (#2458) há 4 anos atrás
  gdkchan 79becc4b78 Dynamically increase buffer size when resizing (#2861) há 4 anos atrás
  merry 223172ac0b Ui: Add option to show/hide console window (Windows-only) (#3170) há 4 anos atrás
  gdkchan 8c9633d72f Initialize indexed inputs used on next shader stage (#3198) há 4 anos atrás
  gdkchan 1f93fd52d9 Do not initialize geometry shader passthrough attributes (#3196) há 4 anos atrás
  Ac_K aac7bbd378 olsc: Implement GetSaveDataBackupSetting (#3190) há 4 anos atrás