Commit History

Autor SHA1 Mensaxe Data
  riperiperi 461c24092a Implement Force Early Z Register (#1755) %!s(int64=5) %!d(string=hai) anos
  gdkchan 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) %!s(int64=5) %!d(string=hai) anos
  gdkchan b066cfc1a3 Add support for shader constant buffer slot indexing (#1608) %!s(int64=5) %!d(string=hai) anos
  gdkchan 0954e76a26 Improve BRX target detection heuristics (#1591) %!s(int64=5) %!d(string=hai) anos
  gdkchan 1eea35554c Better viewport flipping and depth mode detection method (#1556) %!s(int64=5) %!d(string=hai) anos
  gdkchan a15b951721 Fix wrong face culling once and for all (#1277) %!s(int64=6) %!d(string=hai) anos
  gdkchan 0b6d206daa Omit image format if possible, and fix BA bit (#1280) %!s(int64=6) %!d(string=hai) anos
  gdkchan b8eb6abecc Refactor shader GPU state and memory access (#1203) %!s(int64=6) %!d(string=hai) anos