Commit Verlauf

Autor SHA1 Nachricht Datum
  gdkchan f73a182b20 Properly support multiple vertex buffers, stub 2 ioctls, fix a shader issue, change the way how the vertex buffer size is calculated for the buffers with limit = 0 vor 8 Jahren
  gdkchan a38a72b062 Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... vor 8 Jahren
  gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro vor 8 Jahren