Histórico de Commits

Autor SHA1 Mensagem Data
  Andrey Sukharev 4da44e09cb Make structs readonly when applicable (#4002) há 3 anos atrás
  gdkchan 17a1cab5d2 Allow SNorm buffer texture formats on Vulkan (#3957) há 3 anos atrás
  gdkchan 2e43d01d36 Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#3866) há 3 anos atrás
  gdkchan 619ac86bd0 Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644) há 3 anos atrás
  gdkchan 2232e4ae87 Vulkan backend (#2518) há 3 anos atrás
  gdkchan 43ebd7a9bb New shader cache implementation (#3194) há 4 anos atrás
  gdkchan 42c75dbb8f Add support for BC1/2/3 decompression (for 3D textures) (#2987) há 4 anos atrás
  gdkchan 0e59573f2b Add capability for BGRA formats (#3011) há 4 anos atrás
  gdkchan c05c8e09d4 Add support for the R4G4 texture format (#2956) há 4 anos atrás
  gdkchan 99445dd0a6 Add support for fragment shader interlock (#2768) há 4 anos atrás
  gdkchan f08a280ade Use shader subgroup extensions if shader ballot is not supported (#2627) há 4 anos atrás
  mpnico 8e1adb95cf Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) há 4 anos atrás
  gdkchan c3e2646f9e Workaround for Intel FrontFacing built-in variable bug (#2540) há 4 anos atrás
  gdkchan ed2f5ede0f Fix texture sampling with depth compare and LOD level or bias (#2404) há 4 anos atrás
  riperiperi 212e472c9f Use copy dependencies for the Intel/AMD view format workaround (#2144) há 5 anos atrás
  gdkchan a15b951721 Fix wrong face culling once and for all (#1277) há 6 anos atrás
  gdkchan 0b6d206daa Omit image format if possible, and fix BA bit (#1280) há 6 anos atrás
  Xpl0itR 12d49c37d2 Make max anisotropy configurable (#1043) há 6 anos atrás
  gdkchan 92703af555 Address PR feedback há 6 anos atrás
  gdkchan f2c85c5d58 Support non-constant texture offsets on non-NVIDIA gpus há 6 anos atrás
  gdkchan 0d9672f3ae Use maximum shared memory size supported by hardware há 6 anos atrás
  gdkchan cb171f6ebf Support shared color mask, implement more shader instructions há 6 anos atrás
  gdk 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR há 6 anos atrás
  gdk 1876b346fe Initial work há 6 anos atrás