Historique des commits

Auteur SHA1 Message Date
  Ac_K 211f7f69db Update ISystemSettingsServer.cs (#107) il y a 8 ans
  gdkchan e4f59c8a52 Update README.md il y a 8 ans
  gdkchan 2a985de88c [HLE/Audio] Use correct audio device names il y a 8 ans
  gdkchan a8ba340dde Improved logging (#103) il y a 8 ans
  Ac_K 4e24866b47 Update IAudioController.cs il y a 8 ans
  gdkchan db0aa54233 Print guest stack trace on a few points that can throw exceptions il y a 8 ans
  gdkchan bd9b1e2c6b Stub a few services, add support for generating call stacks on the CPU il y a 8 ans
  Ac_K 4906acdde9 Some implementations (#99) il y a 8 ans
  Ac_K 434e40b8a0 Update am service (#98) il y a 8 ans
  LDj3SNuD 302c1d2861 Fix Addp_S in AOpCodeTable. Add 5 Tests: ADDP (scalar), ADDP (vector), ADDV. (#96) il y a 8 ans
  gdkchan 90279d96ea Implement the synchronization primitives like the Horizon kernel does (#97) il y a 8 ans
  emmauss 267ea14cb5 fix typo in log (#93) il y a 8 ans
  LDj3SNuD 2ccd995cb2 Add ADDHN{2}, RADDHN{2}, SUBHN{2}, RSUBHN{2} (vector) instructions. Add 8 Tests. (#92) il y a 8 ans
  gdkchan 03002f6537 Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes il y a 8 ans
  gdkchan 33ae6e544b [HLE/Kernel] Fix SetThreadPriority, allow nano seconds values > int.MaxValue, fix on WaitProcessWideKeyAtomic (althrough looks like it still doesn't work properly il y a 8 ans
  gdkchan 62b2124c03 [HLE/Kernel] Dispose the thread wait even on exit il y a 8 ans
  MS-DOS1999 76a5972378 Fix Fmin/max and add vector version, add and modifying fmin/max tests (#89) il y a 8 ans
  gdkchan 6e69cd9284 Fix bad merge, and a few other fixes il y a 8 ans
  gdkchan ac80e7d3f9 [HLE/Kernel] Yield when cond var is signaled il y a 8 ans
  gdkchan b9af34f3dd [HLE/Kernel] Somewhat improved sync primitives il y a 8 ans
  LDj3SNuD e9a96e3522 Add 151 complete tests for 71 base instructions of types: Alu; AluImm; AluRs; AluRx; Bfm; CcmpImm; CcmpReg; Csel; Mov; Mul. (#80) il y a 8 ans
  LDj3SNuD 8b75080639 Add ABS (scalar & vector), ADD (scalar), NEG (scalar) instructions. (#88) il y a 8 ans
  Ac_K 7450b9d68a Update IAudioDeviceService.cs (#87) il y a 8 ans
  Ac_K ee6794e397 Update IAudioController.cs (#86) il y a 8 ans
  Ac_K 917fb7ad21 Update IAccountServiceForApplication.cs (#85) il y a 8 ans
  Ac_K ed155e6f4e Update IHidServer.cs (#84) il y a 8 ans
  emmauss b334aab435 Add special log for stubs (#81) il y a 8 ans
  gdkchan 494e6dfa1e [GPU] Set frame buffer texture size to window size il y a 8 ans
  gdkchan 7dd14a4f3a [GPU] Send correct window size to the vertex shader il y a 8 ans
  gdkchan 42ebfdff7f [GPU] Fix frame buffer being upside down in some cases il y a 8 ans