Commit History

Autor SHA1 Mensaxe Data
  greggameplayer 120fe6b74a Implement BF10GF11RF11 TextureFormat (#246) %!s(int64=7) %!d(string=hai) anos
  greggameplayer 0a13900bc9 Implement Z24S8 TextureFormat (#247) %!s(int64=7) %!d(string=hai) anos
  emmauss 2236f4b2c3 Implement IFileSystem:CleanDirectoryRecursively (#283) %!s(int64=7) %!d(string=hai) anos
  gdkchan 98223b0e7d Fix wrong assignment and allow null FilePaths on Executable %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 571848536b Implement some shader instructions (#252) %!s(int64=7) %!d(string=hai) anos
  Thomas Guillemard c2c765b30f hbabi: Implement argv (#272) %!s(int64=7) %!d(string=hai) anos
  gdkchan 5d698a7d8d Fix LDXP/LDAXP when Rt == Rn (#274) %!s(int64=7) %!d(string=hai) anos
  greggameplayer e71da4fb74 Implement BC6H_SF16 & BC6H_UF16 Texture Formats (#255) %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 3e13b40b35 Add config key to dump shaders in local directory (#265) %!s(int64=7) %!d(string=hai) anos
  LDj3SNuD 063fae50fe Fix EmitHighNarrow(), EmitSaturatingNarrowOp() when Rd == Rn || Rd == Rm (& Part != 0). Optimization of EmitVectorTranspose(), EmitVectorUnzip(), EmitVectorZip() algorithms (reduction of the number of operations and their complexity). Add 12 Tests about Trn1/2, Uzp1/2, Zip1/2 (V) instructions. (#268) %!s(int64=7) %!d(string=hai) anos
  gdkchan 50b706e2ba Fix RevMagic on audren %!s(int64=7) %!d(string=hai) anos
  gdkchan a48ed788bf Remove outdated comment %!s(int64=7) %!d(string=hai) anos
  gdkchan 8652dbb57c Small nit on GetAudioRendererWorkBufferSize %!s(int64=7) %!d(string=hai) anos
  gdkchan 21e590c3ab Add support for ioctl2, SetTimeout and KickoffPbWithAttr (#261) %!s(int64=7) %!d(string=hai) anos
  gdkchan 98c6ceede5 Audio Renderer improvements (#210) %!s(int64=7) %!d(string=hai) anos
  LDj3SNuD be31f5b46d Improve CountLeadingZeros() algorithm, nits. (#219) %!s(int64=7) %!d(string=hai) anos
  gdkchan fc12fca962 Allow using ulong max value as yield (#263) %!s(int64=7) %!d(string=hai) anos
  gdkchan 514218ab98 Add SMLSL, SQRSHRN and SRSHR (Vector) cpu instructions, nits (#225) %!s(int64=7) %!d(string=hai) anos
  gdkchan 2f37583ab3 Some small shader related fixes (#258) %!s(int64=7) %!d(string=hai) anos
  Starlet 494f8f0248 Implement CSRNG (Cryptographically Secure Random Bytes) (#216) %!s(int64=7) %!d(string=hai) anos
  Thomas Guillemard 37bf02f057 TimeZone implements cmd 0, 1, 2, 3, 4 and 100 (#250) %!s(int64=7) %!d(string=hai) anos
  greggameplayer 3b00333b0c Add return of Texture Size and Bytes Per Pixel of ASTC2D 5x5, 6x6, 8x8, 10x10 and 12x12 (#249) %!s(int64=7) %!d(string=hai) anos
  Merry b233ae964f AInstEmitSimdCvt: Half-precision to single-precision conversion (#235) %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp cd18ab29df Loop GLScreen with custom method (#244) %!s(int64=7) %!d(string=hai) anos
  David 37071285bc NvGetConfig with production/non production swapping (#243) %!s(int64=7) %!d(string=hai) anos
  Ac_K 09c53fe06f Update README.md %!s(int64=7) %!d(string=hai) anos
  gdkchan 1968386808 Add locking methods to the ogl resource cache (#238) %!s(int64=7) %!d(string=hai) anos
  gdkchan 791fe70810 Allow sample rate of 0 on OpenAudioOut, fix 5.1 sound output (#240) %!s(int64=7) %!d(string=hai) anos
  gdkchan 0a36bfbf92 Fix ZIP/UZP/TRN instructions when Rd == Rn || Rd == Rm (#239) %!s(int64=7) %!d(string=hai) anos
  gdkchan 095db47e13 Query multiple pages at once with GetWriteWatch (#222) %!s(int64=7) %!d(string=hai) anos