تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  gdkchan 10d649e6d3 Calculate vertex buffer sizes from index buffer (#1663) 4 سال پیش
  gdkchan bb8a920b63 Do not dirty memory tracking region handles if they are partially unmapped (#2536) 4 سال پیش
  gdkchan 0f6ec446ea Replace BGRA and scale uniforms with a uniform block (#2496) 4 سال پیش
  jduncanator b5b7e23fc4 hle: Tidy-up ServiceNotImplementedException (#2535) 4 سال پیش
  gdkchan d9d18439f6 Use a new approach for shader BRX targets (#2532) 4 سال پیش
  mpnico 70f79e689b Implement vibrations (#2468) 4 سال پیش
  ooa113y 46ffc81d90 Hide UI rework/arrow key fix (#2504) 4 سال پیش
  emmauss 5ceaf344ce Clamp controller sticks to circle, instead of square (#2493) 4 سال پیش
  gdkchan ff5df5d8a1 Support non-contiguous copies on I2M and DMA engines (#2473) 4 سال پیش
  Caian Benedicto ff8849671a Update TamperMachine and disable write-to-code prevention (#2506) 4 سال پیش
  gdkchan a27986c311 Make audio disposal thread safe on all 3 backends (#2527) 4 سال پیش
  ooa113y 06cd3abe6c Implement "hide UI" option (#2411) 4 سال پیش
  emmauss 8c7986eb58 Ensure right joycon motion data is set (#2488) 4 سال پیش
  riperiperi 4b60371e64 Return mapped buffer pointer directly for flush, WriteableRegion for textures (#2494) 4 سال پیش
  riperiperi 10e17ab423 Only use persistent buffers to flush on NVIDIA and Windows+AMD (#2489) 4 سال پیش
  Mary b8ad676fb8 Amadeus: DSP code generation improvements (#2460) 4 سال پیش
  Mary 97a2133207 shadertools: Prepare for new target Languages and APIs (#2465) 4 سال پیش
  riperiperi ca5ac37cd6 Flush buffers and texture data through a persistent mapped buffer. (#2481) 4 سال پیش
  gdkchan bb6fab2009 Ensure that DMA copy target textures are kept alive or flushed (#2478) 4 سال پیش
  gdkchan 96a070a9a7 Do not require texture and sampler pools being initialized (#2476) 4 سال پیش
  gdkchan 9d688e37d6 Close transfer memory properly on nvservices (#2477) 4 سال پیش
  Mary 208ba1dde2 Revert LibHac update 4 سال پیش
  Alex Barney 997380d48c Fix the headless build since previous commit 4 سال پیش
  Alex Barney 19afb3209c Update to LibHac 0.13.1 (#2328) 4 سال پیش
  gdkchan 04dce402ac Implement a fast path for I2M transfers (#2467) 4 سال پیش
  gdkchan 9b08abc644 Fix shader compilation on shaders that uses rectangle textures (#2471) 4 سال پیش
  gdkchan 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 سال پیش
  gdkchan b5190f1681 Fix virtual memory allocation being out of range (#2464) 4 سال پیش
  Ac_K 0d841c8d51 am: Implement CreateApplicationAndRequestToStart (#2448) 4 سال پیش
  gdkchan b1a9d17cf8 Fix GetWritableRegion write-back (#2456) 4 سال پیش