gdkchan
|
10d649e6d3
Calculate vertex buffer sizes from index buffer (#1663)
|
4 سال پیش |
gdkchan
|
bb8a920b63
Do not dirty memory tracking region handles if they are partially unmapped (#2536)
|
4 سال پیش |
gdkchan
|
0f6ec446ea
Replace BGRA and scale uniforms with a uniform block (#2496)
|
4 سال پیش |
jduncanator
|
b5b7e23fc4
hle: Tidy-up ServiceNotImplementedException (#2535)
|
4 سال پیش |
gdkchan
|
d9d18439f6
Use a new approach for shader BRX targets (#2532)
|
4 سال پیش |
mpnico
|
70f79e689b
Implement vibrations (#2468)
|
4 سال پیش |
ooa113y
|
46ffc81d90
Hide UI rework/arrow key fix (#2504)
|
4 سال پیش |
emmauss
|
5ceaf344ce
Clamp controller sticks to circle, instead of square (#2493)
|
4 سال پیش |
gdkchan
|
ff5df5d8a1
Support non-contiguous copies on I2M and DMA engines (#2473)
|
4 سال پیش |
Caian Benedicto
|
ff8849671a
Update TamperMachine and disable write-to-code prevention (#2506)
|
4 سال پیش |
gdkchan
|
a27986c311
Make audio disposal thread safe on all 3 backends (#2527)
|
4 سال پیش |
ooa113y
|
06cd3abe6c
Implement "hide UI" option (#2411)
|
4 سال پیش |
emmauss
|
8c7986eb58
Ensure right joycon motion data is set (#2488)
|
4 سال پیش |
riperiperi
|
4b60371e64
Return mapped buffer pointer directly for flush, WriteableRegion for textures (#2494)
|
4 سال پیش |
riperiperi
|
10e17ab423
Only use persistent buffers to flush on NVIDIA and Windows+AMD (#2489)
|
4 سال پیش |
Mary
|
b8ad676fb8
Amadeus: DSP code generation improvements (#2460)
|
4 سال پیش |
Mary
|
97a2133207
shadertools: Prepare for new target Languages and APIs (#2465)
|
4 سال پیش |
riperiperi
|
ca5ac37cd6
Flush buffers and texture data through a persistent mapped buffer. (#2481)
|
4 سال پیش |
gdkchan
|
bb6fab2009
Ensure that DMA copy target textures are kept alive or flushed (#2478)
|
4 سال پیش |
gdkchan
|
96a070a9a7
Do not require texture and sampler pools being initialized (#2476)
|
4 سال پیش |
gdkchan
|
9d688e37d6
Close transfer memory properly on nvservices (#2477)
|
4 سال پیش |
Mary
|
208ba1dde2
Revert LibHac update
|
4 سال پیش |
Alex Barney
|
997380d48c
Fix the headless build since previous commit
|
4 سال پیش |
Alex Barney
|
19afb3209c
Update to LibHac 0.13.1 (#2328)
|
4 سال پیش |
gdkchan
|
04dce402ac
Implement a fast path for I2M transfers (#2467)
|
4 سال پیش |
gdkchan
|
9b08abc644
Fix shader compilation on shaders that uses rectangle textures (#2471)
|
4 سال پیش |
gdkchan
|
40b21cc3c4
Separate GPU engines (part 2/2) (#2440)
|
4 سال پیش |
gdkchan
|
b5190f1681
Fix virtual memory allocation being out of range (#2464)
|
4 سال پیش |
Ac_K
|
0d841c8d51
am: Implement CreateApplicationAndRequestToStart (#2448)
|
4 سال پیش |
gdkchan
|
b1a9d17cf8
Fix GetWritableRegion write-back (#2456)
|
4 سال پیش |