gdkchan
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f09bba82b9
Geometry shader emulation for macOS (#5551)
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%!s(int64=2) %!d(string=hai) anos |
gdkchan
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f95b7c5877
Fix incorrect fragment origin when YNegate is enabled (#4673)
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%!s(int64=2) %!d(string=hai) anos |
TSRBerry
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9becbd7d72
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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%!s(int64=2) %!d(string=hai) anos |
gdkchan
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402f05b8ef
Replace constant buffer access on shader with new Load instruction (#4646)
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%!s(int64=3) %!d(string=hai) anos |
TSR Berry
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cee7121058
Move solution and projects to src
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%!s(int64=3) %!d(string=hai) anos |