Commit History

Author SHA1 Message Date
  emmauss dc02ac08ca Support other switch controller types (#487) 7 years ago
  Alex Barney 53e6664526 Update libhac. Load tickets from XCI files (#476) 7 years ago
  Alex Barney 9cb57fb4bb Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484) 7 years ago
  ReinUsesLisp b3a4662be1 Move logging to Ryujinx.Common and make it a static class (#413) 7 years ago
  Alex Barney 5821ff675d Misc content loading improvements (#432) 7 years ago
  gdkchan b8133c1997 Thread scheduler rewrite (#393) 7 years ago
  emmauss db1a759c59 Lock GbpQueueBuffer till Vsync is signalled (#367) 7 years ago
  gdkchan 521751795a Code style fixes and nits on the HLE project (#355) 7 years ago
  gdkchan c393cdf8e3 More flexible memory manager (#307) 7 years ago
  gdkchan 9ac5583513 Better support for user accounts (#349) 7 years ago
  emmauss 17f54b5d78 Implement IProfile Get and GetBase (#266) 7 years ago
  greggameplayer 1fd4311e12 Add the ability to set or not docked mode via config file (#227) 7 years ago
  ReinUsesLisp 7a308d9e73 Window related changes (#308) 7 years ago
  ReinUsesLisp 3e13b40b35 Add config key to dump shaders in local directory (#265) 7 years ago
  John Clemis d24ea0d51b Add Controller Support (#196) 7 years ago
  gdkchan 76f3b1b3a4 Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 7 years ago
  gdkchan a38a72b062 Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... 8 years ago
  gdkchan a8ba340dde Improved logging (#103) 8 years ago
  emmauss 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) 8 years ago
  Kurt 068f9bff2e Misc language usage simplifications (#26) 8 years ago
  Ac_K f469b968a8 HID Implementation (#20) 8 years ago
  Ac_K ebbccfcdbf config bugfix (#6) 8 years ago
  Ac_K 5ecfb5c657 Add internal Config support (#5) 8 years ago