Thomas Guillemard
|
33e7c89822
Move MaxUboSize definition (#530)
|
7 gadi atpakaļ |
gdkchan
|
59964f667c
Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503)
|
7 gadi atpakaļ |
ReinUsesLisp
|
42dc925c3d
Implement SSY/SYNC shader instructions (#382)
|
7 gadi atpakaļ |
ReinUsesLisp
|
a42ab2e40c
Implement vertex instancing (#381)
|
7 gadi atpakaļ |
ReinUsesLisp
|
624e813cd3
Implement multiple rendertarget attachments and depth writting (#375)
|
7 gadi atpakaļ |
ReinUsesLisp
|
726de8c46a
Rendertarget attachments, texture and image changes (#358)
|
7 gadi atpakaļ |
ReinUsesLisp
|
6e1a6c5b2b
Implement PointCoord and PointSize shader attributes (#353)
|
7 gadi atpakaļ |
gdkchan
|
09593ae6d8
Add partial support to the TEX.B shader instruction (#342)
|
7 gadi atpakaļ |
ReinUsesLisp
|
25dd5f4238
Low level graphics API prerequisites (#319)
|
7 gadi atpakaļ |
ReinUsesLisp
|
cd203e98f2
Implement Geometry shaders (#280)
|
7 gadi atpakaļ |
ReinUsesLisp
|
9cbf908cf5
Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor (#207)
|
7 gadi atpakaļ |
ReinUsesLisp
|
edfd4bc860
Explicit GLSL "position" attribute location (#199)
|
8 gadi atpakaļ |
gdkchan
|
e6eeb6f09f
Add support for Vertex Program A and other small shader improvements (#192)
|
8 gadi atpakaļ |
gdkchan
|
e7559f128f
Small OpenGL Renderer refactoring (#177)
|
8 gadi atpakaļ |
gdkchan
|
9176180abb
Minor shader fixes
|
8 gadi atpakaļ |
gdkchan
|
f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
|
8 gadi atpakaļ |
gdkchan
|
b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
|
8 gadi atpakaļ |
gdkchan
|
feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
|
8 gadi atpakaļ |
gdkchan
|
b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
|
8 gadi atpakaļ |