Revīziju vēsture

Autors SHA1 Ziņojums Datums
  Thomas Guillemard 33e7c89822 Move MaxUboSize definition (#530) 7 gadi atpakaļ
  gdkchan 59964f667c Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503) 7 gadi atpakaļ
  ReinUsesLisp 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 gadi atpakaļ
  ReinUsesLisp a42ab2e40c Implement vertex instancing (#381) 7 gadi atpakaļ
  ReinUsesLisp 624e813cd3 Implement multiple rendertarget attachments and depth writting (#375) 7 gadi atpakaļ
  ReinUsesLisp 726de8c46a Rendertarget attachments, texture and image changes (#358) 7 gadi atpakaļ
  ReinUsesLisp 6e1a6c5b2b Implement PointCoord and PointSize shader attributes (#353) 7 gadi atpakaļ
  gdkchan 09593ae6d8 Add partial support to the TEX.B shader instruction (#342) 7 gadi atpakaļ
  ReinUsesLisp 25dd5f4238 Low level graphics API prerequisites (#319) 7 gadi atpakaļ
  ReinUsesLisp cd203e98f2 Implement Geometry shaders (#280) 7 gadi atpakaļ
  ReinUsesLisp 9cbf908cf5 Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor (#207) 7 gadi atpakaļ
  ReinUsesLisp edfd4bc860 Explicit GLSL "position" attribute location (#199) 8 gadi atpakaļ
  gdkchan e6eeb6f09f Add support for Vertex Program A and other small shader improvements (#192) 8 gadi atpakaļ
  gdkchan e7559f128f Small OpenGL Renderer refactoring (#177) 8 gadi atpakaļ
  gdkchan 9176180abb Minor shader fixes 8 gadi atpakaļ
  gdkchan f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 8 gadi atpakaļ
  gdkchan b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 gadi atpakaļ
  gdkchan feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 gadi atpakaļ
  gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 gadi atpakaļ