gdkchan
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650cc41c02
Implement remaining shader double-precision instructions (#2845)
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4 年 前 |
gdkchan
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acc0b0f313
Fix FLO.SH shader instruction with a input of 0 (#2876)
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4 年 前 |
gdkchan
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b9d83cc97e
Fix shader integer from/to double conversion (#2831)
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4 年 前 |
gdkchan
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63f1663fa9
Fix shader 8-bit and 16-bit STS/STG (#2741)
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4 年 前 |
riperiperi
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142cededd4
Implement Shader Instructions SUATOM and SURED (#2090)
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4 年 前 |
gdkchan
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ee1038e542
Initial support for shader attribute indexing (#2546)
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4 年 前 |
gdkchan
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4b7c7dab9e
Support multiple destination operands on shader IR and shuffle predicates (#1964)
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5 年 前 |
gdkchan
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49f970d5bd
Implement CAL and RET shader instructions (#1618)
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5 年 前 |
gdkchan
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dc97457bf0
Initial support for double precision shader instructions. (#963)
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6 年 前 |
gdkchan
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171c3d54c6
Correct non-constant offset rewrite for texelFetch
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6 年 前 |
gdkchan
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f2c85c5d58
Support non-constant texture offsets on non-NVIDIA gpus
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6 年 前 |
gdkchan
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cb171f6ebf
Support shared color mask, implement more shader instructions
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6 年 前 |
gdk
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6a98c643ca
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
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6 年 前 |
gdk
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99f236fcf0
Simplified F2I shader instruction codegen
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6 年 前 |
gdk
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f6e96551bf
Fix regression on load/store local (wrong type)
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6 年 前 |
gdk
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769c02235f
Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
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6 年 前 |
gdk
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278a4c317c
Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes
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6 年 前 |
gdk
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3bcc395253
Add shader support for the round mode on the F2F instruction, support mipmaps on ASTC compressed textures
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6 年 前 |
gdk
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8cba252b23
Add per-source type memory change tracking, simplified state change tracking, other fixes
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6 年 前 |
gdk
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1876b346fe
Initial work
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6 年 前 |