gdkchan
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42c75dbb8f
Add support for BC1/2/3 decompression (for 3D textures) (#2987)
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4 лет назад |
gdkchan
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0e59573f2b
Add capability for BGRA formats (#3011)
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4 лет назад |
gdkchan
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c05c8e09d4
Add support for the R4G4 texture format (#2956)
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4 лет назад |
gdkchan
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99445dd0a6
Add support for fragment shader interlock (#2768)
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4 лет назад |
gdkchan
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f08a280ade
Use shader subgroup extensions if shader ballot is not supported (#2627)
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4 лет назад |
mpnico
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8e1adb95cf
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557)
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4 лет назад |
gdkchan
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c3e2646f9e
Workaround for Intel FrontFacing built-in variable bug (#2540)
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4 лет назад |
gdkchan
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ed2f5ede0f
Fix texture sampling with depth compare and LOD level or bias (#2404)
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4 лет назад |
riperiperi
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212e472c9f
Use copy dependencies for the Intel/AMD view format workaround (#2144)
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4 лет назад |
gdkchan
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a15b951721
Fix wrong face culling once and for all (#1277)
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5 лет назад |
gdkchan
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0b6d206daa
Omit image format if possible, and fix BA bit (#1280)
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5 лет назад |
Xpl0itR
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12d49c37d2
Make max anisotropy configurable (#1043)
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6 лет назад |
gdkchan
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92703af555
Address PR feedback
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6 лет назад |
gdkchan
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f2c85c5d58
Support non-constant texture offsets on non-NVIDIA gpus
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6 лет назад |
gdkchan
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0d9672f3ae
Use maximum shared memory size supported by hardware
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6 лет назад |
gdkchan
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cb171f6ebf
Support shared color mask, implement more shader instructions
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6 лет назад |
gdk
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6a98c643ca
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
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6 лет назад |
gdk
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1876b346fe
Initial work
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6 лет назад |