Commit History

Autor SHA1 Mensaxe Data
  gdkchan f08a280ade Use shader subgroup extensions if shader ballot is not supported (#2627) %!s(int64=4) %!d(string=hai) anos
  mpnico 8e1adb95cf Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) %!s(int64=4) %!d(string=hai) anos
  gdkchan c3e2646f9e Workaround for Intel FrontFacing built-in variable bug (#2540) %!s(int64=4) %!d(string=hai) anos
  gdkchan ed2f5ede0f Fix texture sampling with depth compare and LOD level or bias (#2404) %!s(int64=4) %!d(string=hai) anos
  riperiperi 212e472c9f Use copy dependencies for the Intel/AMD view format workaround (#2144) %!s(int64=5) %!d(string=hai) anos
  gdkchan a15b951721 Fix wrong face culling once and for all (#1277) %!s(int64=6) %!d(string=hai) anos
  gdkchan 0b6d206daa Omit image format if possible, and fix BA bit (#1280) %!s(int64=6) %!d(string=hai) anos
  Xpl0itR 12d49c37d2 Make max anisotropy configurable (#1043) %!s(int64=6) %!d(string=hai) anos
  gdkchan 92703af555 Address PR feedback %!s(int64=6) %!d(string=hai) anos
  gdkchan f2c85c5d58 Support non-constant texture offsets on non-NVIDIA gpus %!s(int64=6) %!d(string=hai) anos
  gdkchan 0d9672f3ae Use maximum shared memory size supported by hardware %!s(int64=6) %!d(string=hai) anos
  gdkchan cb171f6ebf Support shared color mask, implement more shader instructions %!s(int64=6) %!d(string=hai) anos
  gdk 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR %!s(int64=6) %!d(string=hai) anos
  gdk 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos