Commit History

Autor SHA1 Mensaxe Data
  riperiperi 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) %!s(int64=5) %!d(string=hai) anos
  gdkchan 4d02a2d2c0 New NVDEC and VIC implementation (#1384) %!s(int64=5) %!d(string=hai) anos
  gdkchan 5795bb1528 Support separate textures and samplers (#1216) %!s(int64=6) %!d(string=hai) anos
  gdkchan b8eb6abecc Refactor shader GPU state and memory access (#1203) %!s(int64=6) %!d(string=hai) anos
  gdkchan f77694e4f7 Implement a new physical memory manager and replace DeviceMemory (#856) %!s(int64=6) %!d(string=hai) anos
  gdkchan b8e3909d80 Add a GetSpan method to the memory manager and use it on GPU (#877) %!s(int64=6) %!d(string=hai) anos
  gdkchan 430faeb8ef Add XML documentation to Ryujinx.Graphics.Gpu.Shader %!s(int64=6) %!d(string=hai) anos
  gdkchan e58b540c4e Add XML documentation to Ryujinx.Graphics.Gpu.Memory %!s(int64=6) %!d(string=hai) anos
  gdkchan 647d0962df Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work %!s(int64=6) %!d(string=hai) anos