gdkchan
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d4187aaa9d
Allow "reinterpretation" of framebuffer/zeta formats (#418)
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7 rokov pred |
ReinUsesLisp
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ce1d5be212
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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7 rokov pred |
ReinUsesLisp
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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7 rokov pred |
gdkchan
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e6eeb6f09f
Add support for Vertex Program A and other small shader improvements (#192)
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7 rokov pred |
gdkchan
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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8 rokov pred |
gdkchan
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79e0070363
Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time
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8 rokov pred |
gdkchan
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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8 rokov pred |
gdkchan
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 rokov pred |