@@ -771,7 +771,7 @@ namespace Ryujinx.Graphics.Gpu.Image
// Any textures that are incompatible will contain garbage data, so they should be removed where possible.
int viewCompatible = 0;
- bool setData = isSamplerTexture || overlapsCount == 0;
+ bool setData = isSamplerTexture || overlapsCount == 0 || flags.HasFlag(TextureSearchFlags.ForCopy);
for (int index = 0; index < overlapsCount; index++)
{