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Fix NRE when loading Vulkan shader cache with Vertex A shaders (#4124)

gdkchan 3 years ago
parent
commit
f4d731ae20
1 changed files with 1 additions and 1 deletions
  1. 1 1
      Ryujinx.Graphics.Gpu/Shader/DiskCache/ShaderBinarySerializer.cs

+ 1 - 1
Ryujinx.Graphics.Gpu/Shader/DiskCache/ShaderBinarySerializer.cs

@@ -53,7 +53,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
             {
                 CachedShaderStage currentStage = stages[i];
 
-                if (currentStage != null && currentStage.Info.Stage == stage && currentStage.Info != null)
+                if (currentStage?.Info != null && currentStage.Info.Stage == stage)
                 {
                     return ShaderCache.GetBindings(currentStage.Info);
                 }