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@@ -547,6 +547,20 @@ namespace Ryujinx.Graphics.OpenGL
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GL.Enable(IndexedEnableCap.Blend, index);
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GL.Enable(IndexedEnableCap.Blend, index);
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}
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}
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+ public void SetLogicOpState(bool enable, LogicalOp op)
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+ {
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+ if (enable)
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+ {
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+ GL.Enable(EnableCap.ColorLogicOp);
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+
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+ GL.LogicOp((LogicOp)op.Convert());
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+ }
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+ else
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+ {
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+ GL.Disable(EnableCap.ColorLogicOp);
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+ }
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+ }
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+
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public void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp)
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public void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp)
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{
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{
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if ((enables & PolygonModeMask.Point) != 0)
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if ((enables & PolygonModeMask.Point) != 0)
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