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[Ryujinx.Audio.Backends.SoundIo] Address dotnet-format issues (#5360)

* dotnet format style --severity info

Some changes were manually reverted.

* Address dotnet format CA1816 warnings

* Address dotnet format CA1401 warnings

* Address most dotnet format whitespace warnings

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Address review feedback
TSRBerry 2 anni fa
parent
commit
ede5b3c324

+ 26 - 26
src/Ryujinx.Audio.Backends.SoundIo/Native/SoundIo.cs

@@ -10,19 +10,19 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
         private const string LibraryName = "libsoundio";
 
         [UnmanagedFunctionPointer(CallingConvention.Cdecl)]
-        public unsafe delegate void OnDeviceChangeNativeDelegate(IntPtr ctx);
+        public delegate void OnDeviceChangeNativeDelegate(IntPtr ctx);
 
         [UnmanagedFunctionPointer(CallingConvention.Cdecl)]
-        public unsafe delegate void OnBackendDisconnectedDelegate(IntPtr ctx, SoundIoError err);
+        public delegate void OnBackendDisconnectedDelegate(IntPtr ctx, SoundIoError err);
 
         [UnmanagedFunctionPointer(CallingConvention.Cdecl)]
-        public unsafe delegate void OnEventsSignalDelegate(IntPtr ctx);
+        public delegate void OnEventsSignalDelegate(IntPtr ctx);
 
         [UnmanagedFunctionPointer(CallingConvention.Cdecl)]
-        public unsafe delegate void EmitRtPrioWarningDelegate();
+        public delegate void EmitRtPrioWarningDelegate();
 
         [UnmanagedFunctionPointer(CallingConvention.Cdecl)]
-        public unsafe delegate void JackCallbackDelegate(IntPtr msg);
+        public delegate void JackCallbackDelegate(IntPtr msg);
 
         [StructLayout(LayoutKind.Sequential)]
         public struct SoundIoStruct
@@ -110,69 +110,69 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
         }
 
         [LibraryImport(LibraryName)]
-        public static partial IntPtr soundio_create();
+        internal static partial IntPtr soundio_create();
 
         [LibraryImport(LibraryName)]
-        public static partial SoundIoError soundio_connect(IntPtr ctx);
+        internal static partial SoundIoError soundio_connect(IntPtr ctx);
 
         [LibraryImport(LibraryName)]
-        public static partial void soundio_disconnect(IntPtr ctx);
+        internal static partial void soundio_disconnect(IntPtr ctx);
 
         [LibraryImport(LibraryName)]
-        public static partial void soundio_flush_events(IntPtr ctx);
+        internal static partial void soundio_flush_events(IntPtr ctx);
 
         [LibraryImport(LibraryName)]
-        public static partial int soundio_output_device_count(IntPtr ctx);
+        internal static partial int soundio_output_device_count(IntPtr ctx);
 
         [LibraryImport(LibraryName)]
-        public static partial int soundio_default_output_device_index(IntPtr ctx);
+        internal static partial int soundio_default_output_device_index(IntPtr ctx);
 
         [LibraryImport(LibraryName)]
-        public static partial IntPtr soundio_get_output_device(IntPtr ctx, int index);
+        internal static partial IntPtr soundio_get_output_device(IntPtr ctx, int index);
 
         [LibraryImport(LibraryName)]
         [return: MarshalAs(UnmanagedType.Bool)]
-        public static partial bool soundio_device_supports_format(IntPtr devCtx, SoundIoFormat format);
+        internal static partial bool soundio_device_supports_format(IntPtr devCtx, SoundIoFormat format);
 
         [LibraryImport(LibraryName)]
         [return: MarshalAs(UnmanagedType.Bool)]
-        public static partial bool soundio_device_supports_layout(IntPtr devCtx, IntPtr layout);
+        internal static partial bool soundio_device_supports_layout(IntPtr devCtx, IntPtr layout);
 
         [LibraryImport(LibraryName)]
         [return: MarshalAs(UnmanagedType.Bool)]
-        public static partial bool soundio_device_supports_sample_rate(IntPtr devCtx, int sampleRate);
+        internal static partial bool soundio_device_supports_sample_rate(IntPtr devCtx, int sampleRate);
 
         [LibraryImport(LibraryName)]
-        public static partial IntPtr soundio_outstream_create(IntPtr devCtx);
+        internal static partial IntPtr soundio_outstream_create(IntPtr devCtx);
 
         [LibraryImport(LibraryName)]
-        public static partial SoundIoError soundio_outstream_open(IntPtr outStreamCtx);
+        internal static partial SoundIoError soundio_outstream_open(IntPtr outStreamCtx);
 
         [LibraryImport(LibraryName)]
-        public static partial SoundIoError soundio_outstream_start(IntPtr outStreamCtx);
+        internal static partial SoundIoError soundio_outstream_start(IntPtr outStreamCtx);
 
         [LibraryImport(LibraryName)]
-        public static partial SoundIoError soundio_outstream_begin_write(IntPtr outStreamCtx, IntPtr areas, IntPtr frameCount);
+        internal static partial SoundIoError soundio_outstream_begin_write(IntPtr outStreamCtx, IntPtr areas, IntPtr frameCount);
 
         [LibraryImport(LibraryName)]
-        public static partial SoundIoError soundio_outstream_end_write(IntPtr outStreamCtx);
+        internal static partial SoundIoError soundio_outstream_end_write(IntPtr outStreamCtx);
 
         [LibraryImport(LibraryName)]
-        public static partial SoundIoError soundio_outstream_pause(IntPtr devCtx, [MarshalAs(UnmanagedType.Bool)] bool pause);
+        internal static partial SoundIoError soundio_outstream_pause(IntPtr devCtx, [MarshalAs(UnmanagedType.Bool)] bool pause);
 
         [LibraryImport(LibraryName)]
-        public static partial SoundIoError soundio_outstream_set_volume(IntPtr devCtx, double volume);
+        internal static partial SoundIoError soundio_outstream_set_volume(IntPtr devCtx, double volume);
 
         [LibraryImport(LibraryName)]
-        public static partial void soundio_outstream_destroy(IntPtr streamCtx);
+        internal static partial void soundio_outstream_destroy(IntPtr streamCtx);
 
         [LibraryImport(LibraryName)]
-        public static partial void soundio_destroy(IntPtr ctx);
+        internal static partial void soundio_destroy(IntPtr ctx);
 
         [LibraryImport(LibraryName)]
-        public static partial IntPtr soundio_channel_layout_get_default(int channelCount);
+        internal static partial IntPtr soundio_channel_layout_get_default(int channelCount);
 
         [LibraryImport(LibraryName)]
-        public static partial IntPtr soundio_strerror(SoundIoError err);
+        internal static partial IntPtr soundio_strerror(SoundIoError err);
     }
 }

+ 0 - 1
src/Ryujinx.Audio.Backends.SoundIo/Native/SoundIoContext.cs

@@ -1,5 +1,4 @@
 using System;
-using System.Reflection.Metadata;
 using System.Runtime.CompilerServices;
 using System.Runtime.InteropServices;
 using System.Threading;

+ 4 - 2
src/Ryujinx.Audio.Backends.SoundIo/SoundIoHardwareDeviceDriver.cs

@@ -141,7 +141,7 @@ namespace Ryujinx.Audio.Backends.SoundIo
                 throw new NotImplementedException("Input direction is currently not implemented on SoundIO backend!");
             }
 
-            SoundIoHardwareDeviceSession session = new SoundIoHardwareDeviceSession(this, memoryManager, sampleFormat, sampleRate, channelCount, volume);
+            SoundIoHardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount, volume);
 
             _sessions.TryAdd(session, 0);
 
@@ -162,7 +162,7 @@ namespace Ryujinx.Audio.Backends.SoundIo
                 SampleFormat.PcmInt24 => SoundIoFormat.S24LE,
                 SampleFormat.PcmInt32 => SoundIoFormat.S32LE,
                 SampleFormat.PcmFloat => SoundIoFormat.Float32LE,
-                _ => throw new ArgumentException ($"Unsupported sample format {format}"),
+                _ => throw new ArgumentException($"Unsupported sample format {format}"),
             };
         }
 
@@ -202,6 +202,8 @@ namespace Ryujinx.Audio.Backends.SoundIo
 
         public void Dispose()
         {
+            GC.SuppressFinalize(this);
+
             if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
             {
                 Dispose(true);

+ 6 - 6
src/Ryujinx.Audio.Backends.SoundIo/SoundIoHardwareDeviceSession.cs

@@ -12,12 +12,12 @@ namespace Ryujinx.Audio.Backends.SoundIo
 {
     class SoundIoHardwareDeviceSession : HardwareDeviceSessionOutputBase
     {
-        private SoundIoHardwareDeviceDriver _driver;
-        private ConcurrentQueue<SoundIoAudioBuffer> _queuedBuffers;
+        private readonly SoundIoHardwareDeviceDriver _driver;
+        private readonly ConcurrentQueue<SoundIoAudioBuffer> _queuedBuffers;
         private SoundIoOutStreamContext _outputStream;
-        private DynamicRingBuffer _ringBuffer;
+        private readonly DynamicRingBuffer _ringBuffer;
         private ulong _playedSampleCount;
-        private ManualResetEvent _updateRequiredEvent;
+        private readonly ManualResetEvent _updateRequiredEvent;
         private int _disposeState;
 
         public SoundIoHardwareDeviceSession(SoundIoHardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount, float requestedVolume) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
@@ -54,7 +54,7 @@ namespace Ryujinx.Audio.Backends.SoundIo
 
         public override void QueueBuffer(AudioBuffer buffer)
         {
-            SoundIoAudioBuffer driverBuffer = new SoundIoAudioBuffer(buffer.DataPointer, GetSampleCount(buffer));
+            SoundIoAudioBuffer driverBuffer = new(buffer.DataPointer, GetSampleCount(buffer));
 
             _ringBuffer.Write(buffer.Data, 0, buffer.Data.Length);
 
@@ -81,7 +81,7 @@ namespace Ryujinx.Audio.Backends.SoundIo
             _driver.FlushContextEvents();
         }
 
-        public override void UnregisterBuffer(AudioBuffer buffer) {}
+        public override void UnregisterBuffer(AudioBuffer buffer) { }
 
         public override bool WasBufferFullyConsumed(AudioBuffer buffer)
         {