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@@ -117,7 +117,7 @@ namespace Ryujinx.Graphics.OpenGL.Effects.Smaa
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private void Initialize()
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private void Initialize()
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{
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{
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- TextureCreateInfo areaInfo = new TextureCreateInfo(AreaWidth,
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+ TextureCreateInfo areaInfo = new(AreaWidth,
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AreaHeight,
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AreaHeight,
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1,
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1,
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1,
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1,
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@@ -133,7 +133,7 @@ namespace Ryujinx.Graphics.OpenGL.Effects.Smaa
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SwizzleComponent.Blue,
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SwizzleComponent.Blue,
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SwizzleComponent.Alpha);
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SwizzleComponent.Alpha);
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- TextureCreateInfo searchInfo = new TextureCreateInfo(SearchWidth,
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+ TextureCreateInfo searchInfo = new(SearchWidth,
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SearchHeight,
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SearchHeight,
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1,
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1,
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1,
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1,
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@@ -194,7 +194,7 @@ namespace Ryujinx.Graphics.OpenGL.Effects.Smaa
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GL.ActiveTexture(TextureUnit.Texture2);
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GL.ActiveTexture(TextureUnit.Texture2);
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int previousTextureBinding2 = GL.GetInteger(GetPName.TextureBinding2D);
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int previousTextureBinding2 = GL.GetInteger(GetPName.TextureBinding2D);
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- Framebuffer framebuffer = new Framebuffer();
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+ Framebuffer framebuffer = new();
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framebuffer.Bind();
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framebuffer.Bind();
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framebuffer.AttachColor(0, edgeOutput);
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framebuffer.AttachColor(0, edgeOutput);
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GL.Clear(ClearBufferMask.ColorBufferBit);
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GL.Clear(ClearBufferMask.ColorBufferBit);
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