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chore: remove repetitive words (#6500)

Signed-off-by: standstaff <zhengxingru@yeah.net>
standstaff il y a 2 ans
Parent
commit
e19e7622a3

+ 1 - 1
src/Ryujinx.Graphics.Gpu/Memory/VirtualRangeCache.cs

@@ -173,7 +173,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
 
             ShrinkOverlapsBufferIfNeeded();
 
-            // If the the range is not properly aligned for sparse mapping,
+            // If the range is not properly aligned for sparse mapping,
             // let's just force it to a single range.
             // This might cause issues in some applications that uses sparse
             // mappings.

+ 1 - 1
src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs

@@ -322,7 +322,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
             Operand lhs = operation.GetSource(0);
             Operand rhs = operation.GetSource(1);
 
-            // Check LHS of the the main multiplication operation. We expect an input being multiplied by gl_FragCoord.w.
+            // Check LHS of the main multiplication operation. We expect an input being multiplied by gl_FragCoord.w.
             if (lhs.AsgOp is not Operation attrMulOp || attrMulOp.Inst != (Instruction.FP32 | Instruction.Multiply))
             {
                 return;

+ 1 - 1
src/Ryujinx.Graphics.Vulkan/VulkanInitialization.cs

@@ -136,7 +136,7 @@ namespace Ryujinx.Graphics.Vulkan
         {
             instance.EnumeratePhysicalDevices(out var physicalDevices).ThrowOnError();
 
-            // First we try to pick the the user preferred GPU.
+            // First we try to pick the user preferred GPU.
             for (int i = 0; i < physicalDevices.Length; i++)
             {
                 if (IsPreferredAndSuitableDevice(api, physicalDevices[i], surface, preferredGpuId))

+ 2 - 2
src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs

@@ -466,7 +466,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
 
         private void DrawPadButton(IImageProcessingContext context, PointF point, Image icon, string label, bool pressed, bool enabled)
         {
-            // Use relative positions so we can center the the entire drawing later.
+            // Use relative positions so we can center the entire drawing later.
 
             float iconX = 0;
             float iconY = 0;
@@ -522,7 +522,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
         {
             var labelRectangle = MeasureString(ControllerToggleText, _labelsTextFont);
 
-            // Use relative positions so we can center the the entire drawing later.
+            // Use relative positions so we can center the entire drawing later.
 
             float keyWidth = _keyModeIcon.Width;
             float keyHeight = _keyModeIcon.Height;

+ 4 - 4
src/Ryujinx.Memory/MemoryBlock.cs

@@ -174,7 +174,7 @@ namespace Ryujinx.Memory
         /// <param name="offset">Starting offset of the range being read</param>
         /// <param name="data">Span where the bytes being read will be copied to</param>
         /// <exception cref="ObjectDisposedException">Throw when the memory block has already been disposed</exception>
-        /// <exception cref="InvalidMemoryRegionException">Throw when the memory region specified for the the data is out of range</exception>
+        /// <exception cref="InvalidMemoryRegionException">Throw when the memory region specified for the data is out of range</exception>
         [MethodImpl(MethodImplOptions.AggressiveInlining)]
         public void Read(ulong offset, Span<byte> data)
         {
@@ -188,7 +188,7 @@ namespace Ryujinx.Memory
         /// <param name="offset">Offset where the data is located</param>
         /// <returns>Data at the specified address</returns>
         /// <exception cref="ObjectDisposedException">Throw when the memory block has already been disposed</exception>
-        /// <exception cref="InvalidMemoryRegionException">Throw when the memory region specified for the the data is out of range</exception>
+        /// <exception cref="InvalidMemoryRegionException">Throw when the memory region specified for the data is out of range</exception>
         [MethodImpl(MethodImplOptions.AggressiveInlining)]
         public T Read<T>(ulong offset) where T : unmanaged
         {
@@ -201,7 +201,7 @@ namespace Ryujinx.Memory
         /// <param name="offset">Starting offset of the range being written</param>
         /// <param name="data">Span where the bytes being written will be copied from</param>
         /// <exception cref="ObjectDisposedException">Throw when the memory block has already been disposed</exception>
-        /// <exception cref="InvalidMemoryRegionException">Throw when the memory region specified for the the data is out of range</exception>
+        /// <exception cref="InvalidMemoryRegionException">Throw when the memory region specified for the data is out of range</exception>
         [MethodImpl(MethodImplOptions.AggressiveInlining)]
         public void Write(ulong offset, ReadOnlySpan<byte> data)
         {
@@ -215,7 +215,7 @@ namespace Ryujinx.Memory
         /// <param name="offset">Offset to write the data into</param>
         /// <param name="data">Data to be written</param>
         /// <exception cref="ObjectDisposedException">Throw when the memory block has already been disposed</exception>
-        /// <exception cref="InvalidMemoryRegionException">Throw when the memory region specified for the the data is out of range</exception>
+        /// <exception cref="InvalidMemoryRegionException">Throw when the memory region specified for the data is out of range</exception>
         [MethodImpl(MethodImplOptions.AggressiveInlining)]
         public void Write<T>(ulong offset, T data) where T : unmanaged
         {