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@@ -112,7 +112,7 @@ namespace Ryujinx.Graphics.Gal.Shader
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Set("0100110000101x", ShaderDecode.Shr_C);
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Set("0100110000101x", ShaderDecode.Shr_C);
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Set("0011100x00101x", ShaderDecode.Shr_I);
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Set("0011100x00101x", ShaderDecode.Shr_I);
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Set("0101110000101x", ShaderDecode.Shr_R);
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Set("0101110000101x", ShaderDecode.Shr_R);
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- Set("1110001010010x", ShaderDecode.Ssy);
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+ Set("111000101001xx", ShaderDecode.Ssy);
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Set("1110111111110x", ShaderDecode.St_A);
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Set("1110111111110x", ShaderDecode.St_A);
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Set("1111000011111x", ShaderDecode.Sync);
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Set("1111000011111x", ShaderDecode.Sync);
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Set("110000xxxx111x", ShaderDecode.Tex);
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Set("110000xxxx111x", ShaderDecode.Tex);
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