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@@ -117,9 +117,15 @@ namespace Ryujinx.Ava
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_currentApp = appMeta;
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_currentApp = appMeta;
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}
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}
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- private static void UpdatePlayingState()
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+ private static bool UpdatePlayingState()
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{
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{
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+ if (_discordClient is null) return false;
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+ if (_discordClient.CurrentPresence.Details.Equals(_discordPresencePlaying.Details))
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+ return false;
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+
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_discordClient?.SetPresence(_discordPresencePlaying);
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_discordClient?.SetPresence(_discordPresencePlaying);
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+
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+ return true;
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}
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}
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private static void SwitchToMainState()
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private static void SwitchToMainState()
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@@ -137,19 +143,12 @@ namespace Ryujinx.Ava
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PlayReport.Analyzer.FormatPlayReportValue(TitleIDs.CurrentApplication.Value, _currentApp, playReport)
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PlayReport.Analyzer.FormatPlayReportValue(TitleIDs.CurrentApplication.Value, _currentApp, playReport)
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.Match(out bool handled,
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.Match(out bool handled,
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- () =>
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- {
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- _discordPresencePlaying.Details = $"Playing {_currentApp.Title}";
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- Logger.Info?.Print(LogClass.UI, "Reset Discord RPC based on a supported play report value formatter.");
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- },
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- formattedString =>
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- {
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- _discordPresencePlaying.Details = formattedString;
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- Logger.Info?.Print(LogClass.UI, "Updated Discord RPC based on a supported play report.");
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- });
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-
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- if (handled)
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- UpdatePlayingState();
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+ () => _discordPresencePlaying.Details = $"Playing {_currentApp.Title}",
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+ formattedString => _discordPresencePlaying.Details = formattedString
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+ );
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+
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+ if (handled && UpdatePlayingState())
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+ Logger.Info?.Print(LogClass.UI, "Updated Discord RPC based on a supported play report.");
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}
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}
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private static string TruncateToByteLength(string input)
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private static string TruncateToByteLength(string input)
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