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@@ -90,6 +90,10 @@ namespace Ryujinx.Graphics.Shader.Decoders
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Set("0011100x01011x", InstEmit.Fadd, typeof(OpCodeFArithImm));
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Set("0011100x01011x", InstEmit.Fadd, typeof(OpCodeFArithImm));
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Set("000010xxxxxxxx", InstEmit.Fadd, typeof(OpCodeFArithImm32));
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Set("000010xxxxxxxx", InstEmit.Fadd, typeof(OpCodeFArithImm32));
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Set("0101110001011x", InstEmit.Fadd, typeof(OpCodeFArithReg));
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Set("0101110001011x", InstEmit.Fadd, typeof(OpCodeFArithReg));
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+ Set("010010111010xx", InstEmit.Fcmp, typeof(OpCodeFArithCbuf));
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+ Set("0011011x1010xx", InstEmit.Fcmp, typeof(OpCodeFArithImm));
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+ Set("010110111010xx", InstEmit.Fcmp, typeof(OpCodeFArithReg));
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+ Set("010100111010xx", InstEmit.Fcmp, typeof(OpCodeFArithRegCbuf));
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Set("010010011xxxxx", InstEmit.Ffma, typeof(OpCodeFArithCbuf));
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Set("010010011xxxxx", InstEmit.Ffma, typeof(OpCodeFArithCbuf));
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Set("0011001x1xxxxx", InstEmit.Ffma, typeof(OpCodeFArithImm));
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Set("0011001x1xxxxx", InstEmit.Ffma, typeof(OpCodeFArithImm));
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Set("000011xxxxxxxx", InstEmit.Ffma32i, typeof(OpCodeFArithImm32));
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Set("000011xxxxxxxx", InstEmit.Ffma32i, typeof(OpCodeFArithImm32));
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