Просмотр исходного кода

Start GPU performance counter at 0 instead of host GPU value (#4992)

* Start performance counter at 0 instead of host perf counter value

* whitespace

* init _firstTimestamp in constructer per feedback

* change comment

* punctuation

* address feedback

* revise comment
OpaqueReptile 2 лет назад
Родитель
Сommit
cb4b58052f
1 измененных файлов с 5 добавлено и 1 удалено
  1. 5 1
      src/Ryujinx.Graphics.Gpu/GpuContext.cs

+ 5 - 1
src/Ryujinx.Graphics.Gpu/GpuContext.cs

@@ -99,6 +99,7 @@ namespace Ryujinx.Graphics.Gpu
         private bool _pendingSync;
 
         private long _modifiedSequence;
+        private ulong _firstTimestamp;
 
         /// <summary>
         /// Creates a new instance of the GPU emulation context.
@@ -123,6 +124,8 @@ namespace Ryujinx.Graphics.Gpu
             DeferredActions = new Queue<Action>();
 
             PhysicalMemoryRegistry = new ConcurrentDictionary<ulong, PhysicalMemory>();
+
+            _firstTimestamp = ConvertNanosecondsToTicks((ulong)PerformanceCounter.ElapsedNanoseconds);
         }
 
         /// <summary>
@@ -217,7 +220,8 @@ namespace Ryujinx.Graphics.Gpu
         /// <returns>The current GPU timestamp</returns>
         public ulong GetTimestamp()
         {
-            ulong ticks = ConvertNanosecondsToTicks((ulong)PerformanceCounter.ElapsedNanoseconds);
+            // Guest timestamp will start at 0, instead of host value. 
+            ulong ticks = ConvertNanosecondsToTicks((ulong)PerformanceCounter.ElapsedNanoseconds) - _firstTimestamp;
 
             if (GraphicsConfig.FastGpuTime)
             {