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@@ -1,5 +1,6 @@
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using Ryujinx.Audio.Backends.Common;
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using Ryujinx.Audio.Common;
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+using Ryujinx.Audio.Renderer.Dsp;
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using System;
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using System.Runtime.InteropServices;
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@@ -8,11 +9,13 @@ namespace Ryujinx.Audio.Backends.CompatLayer
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class CompatLayerHardwareDeviceSession : HardwareDeviceSessionOutputBase
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{
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private HardwareDeviceSessionOutputBase _realSession;
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+ private SampleFormat _userSampleFormat;
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private uint _userChannelCount;
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- public CompatLayerHardwareDeviceSession(HardwareDeviceSessionOutputBase realSession, uint userChannelCount) : base(realSession.MemoryManager, realSession.RequestedSampleFormat, realSession.RequestedSampleRate, userChannelCount)
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+ public CompatLayerHardwareDeviceSession(HardwareDeviceSessionOutputBase realSession, SampleFormat userSampleFormat, uint userChannelCount) : base(realSession.MemoryManager, realSession.RequestedSampleFormat, realSession.RequestedSampleRate, userChannelCount)
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{
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_realSession = realSession;
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+ _userSampleFormat = userSampleFormat;
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_userChannelCount = userChannelCount;
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}
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@@ -38,53 +41,86 @@ namespace Ryujinx.Audio.Backends.CompatLayer
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public override void QueueBuffer(AudioBuffer buffer)
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{
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+ SampleFormat realSampleFormat = _realSession.RequestedSampleFormat;
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+
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+ if (_userSampleFormat != realSampleFormat)
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+ {
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+ if (_userSampleFormat != SampleFormat.PcmInt16)
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+ {
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+ throw new NotImplementedException("Converting formats other than PCM16 is not supported.");
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+ }
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+
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+ int userSampleCount = buffer.Data.Length / BackendHelper.GetSampleSize(_userSampleFormat);
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+
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+ ReadOnlySpan<short> samples = MemoryMarshal.Cast<byte, short>(buffer.Data);
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+ byte[] convertedSamples = new byte[BackendHelper.GetSampleSize(realSampleFormat) * userSampleCount];
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+
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+ switch (realSampleFormat)
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+ {
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+ case SampleFormat.PcmInt8:
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+ PcmHelper.Convert(MemoryMarshal.Cast<byte, sbyte>(convertedSamples), samples);
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+ break;
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+ case SampleFormat.PcmInt32:
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+ PcmHelper.Convert(MemoryMarshal.Cast<byte, int>(convertedSamples), samples);
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+ break;
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+ case SampleFormat.PcmFloat:
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+ PcmHelper.ConvertSampleToPcmFloat(MemoryMarshal.Cast<byte, float>(convertedSamples), samples);
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+ break;
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+ default:
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+ throw new NotImplementedException($"Sample format conversion from {_userSampleFormat} to {realSampleFormat} not implemented.");
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+ }
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+
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+ buffer.Data = convertedSamples;
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+ }
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+
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_realSession.QueueBuffer(buffer);
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}
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public override bool RegisterBuffer(AudioBuffer buffer, byte[] samples)
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{
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- if (RequestedSampleFormat != SampleFormat.PcmInt16)
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- {
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- throw new NotImplementedException("Downmixing formats other than PCM16 is not supported.");
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- }
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-
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if (samples == null)
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{
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return false;
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}
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- short[] downmixedBufferPCM16;
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+ if (_userChannelCount != _realSession.RequestedChannelCount)
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+ {
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+ if (_userSampleFormat != SampleFormat.PcmInt16)
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+ {
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+ throw new NotImplementedException("Downmixing formats other than PCM16 is not supported.");
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+ }
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- ReadOnlySpan<short> samplesPCM16 = MemoryMarshal.Cast<byte, short>(samples);
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+ ReadOnlySpan<short> samplesPCM16 = MemoryMarshal.Cast<byte, short>(samples);
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- if (_userChannelCount == 6)
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- {
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- downmixedBufferPCM16 = Downmixing.DownMixSurroundToStereo(samplesPCM16);
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+ if (_userChannelCount == 6)
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+ {
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+ samplesPCM16 = Downmixing.DownMixSurroundToStereo(samplesPCM16);
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- if (_realSession.RequestedChannelCount == 1)
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+ if (_realSession.RequestedChannelCount == 1)
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+ {
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+ samplesPCM16 = Downmixing.DownMixStereoToMono(samplesPCM16);
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+ }
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+ }
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+ else if (_userChannelCount == 2 && _realSession.RequestedChannelCount == 1)
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{
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- downmixedBufferPCM16 = Downmixing.DownMixStereoToMono(downmixedBufferPCM16);
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+ samplesPCM16 = Downmixing.DownMixStereoToMono(samplesPCM16);
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+ }
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+ else
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+ {
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+ throw new NotImplementedException($"Downmixing from {_userChannelCount} to {_realSession.RequestedChannelCount} not implemented.");
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}
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- }
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- else if (_userChannelCount == 2 && _realSession.RequestedChannelCount == 1)
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- {
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- downmixedBufferPCM16 = Downmixing.DownMixStereoToMono(samplesPCM16);
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- }
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- else
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- {
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- throw new NotImplementedException($"Downmixing from {_userChannelCount} to {_realSession.RequestedChannelCount} not implemented.");
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- }
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- byte[] downmixedBuffer = MemoryMarshal.Cast<short, byte>(downmixedBufferPCM16).ToArray();
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+ samples = MemoryMarshal.Cast<short, byte>(samplesPCM16).ToArray();
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+ }
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AudioBuffer fakeBuffer = new AudioBuffer
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{
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BufferTag = buffer.BufferTag,
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DataPointer = buffer.DataPointer,
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- DataSize = (ulong)downmixedBuffer.Length
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+ DataSize = (ulong)samples.Length
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};
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- bool result = _realSession.RegisterBuffer(fakeBuffer, downmixedBuffer);
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+ bool result = _realSession.RegisterBuffer(fakeBuffer, samples);
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if (result)
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{
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