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@@ -53,6 +53,7 @@ namespace Ryujinx.Graphics.Gal
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case GalTextureFormat.BC4: return GalImageFormat.BC4_UNORM_BLOCK;
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case GalTextureFormat.BC5: return GalImageFormat.BC5_UNORM_BLOCK;
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case GalTextureFormat.Z24S8: return GalImageFormat.D24_UNORM_S8_UINT;
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+ case GalTextureFormat.ZF32_X24S8: return GalImageFormat.D32_SFLOAT_S8_UINT;
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case GalTextureFormat.Astc2D4x4: return GalImageFormat.ASTC_4x4_UNORM_BLOCK;
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case GalTextureFormat.Astc2D5x5: return GalImageFormat.ASTC_5x5_UNORM_BLOCK;
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case GalTextureFormat.Astc2D6x6: return GalImageFormat.ASTC_6x6_UNORM_BLOCK;
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@@ -145,6 +146,8 @@ namespace Ryujinx.Graphics.Gal
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case GalFrameBufferFormat.RG8Snorm: return GalImageFormat.R8_SNORM;
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case GalFrameBufferFormat.RGBA8Snorm: return GalImageFormat.A8B8G8R8_SNORM_PACK32;
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case GalFrameBufferFormat.RG8Unorm: return GalImageFormat.R8G8_UNORM;
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+ case GalFrameBufferFormat.BGRA8Unorm: return GalImageFormat.A8B8G8R8_UNORM_PACK32;
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+ case GalFrameBufferFormat.BGRA8Srgb: return GalImageFormat.A8B8G8R8_SRGB_PACK32;
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case GalFrameBufferFormat.RG32Float: return GalImageFormat.R32G32_SFLOAT;
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case GalFrameBufferFormat.RG32Sint: return GalImageFormat.R32G32_SINT;
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case GalFrameBufferFormat.RG32Uint: return GalImageFormat.R32G32_UINT;
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@@ -157,9 +160,10 @@ namespace Ryujinx.Graphics.Gal
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{
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switch (Format)
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{
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- case GalZetaFormat.Z32Float: return GalImageFormat.D32_SFLOAT;
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- case GalZetaFormat.S8Z24Unorm: return GalImageFormat.D24_UNORM_S8_UINT;
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- case GalZetaFormat.Z16Unorm: return GalImageFormat.D16_UNORM;
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+ case GalZetaFormat.Z32Float: return GalImageFormat.D32_SFLOAT;
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+ case GalZetaFormat.S8Z24Unorm: return GalImageFormat.D24_UNORM_S8_UINT;
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+ case GalZetaFormat.Z16Unorm: return GalImageFormat.D16_UNORM;
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+ case GalZetaFormat.Z32S8X24Float: return GalImageFormat.D32_SFLOAT_S8_UINT;
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}
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throw new NotImplementedException(Format.ToString());
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@@ -237,6 +241,7 @@ namespace Ryujinx.Graphics.Gal
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case GalImageFormat.D24_UNORM_S8_UINT:
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case GalImageFormat.D32_SFLOAT:
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case GalImageFormat.D16_UNORM:
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+ case GalImageFormat.D32_SFLOAT_S8_UINT:
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return false;
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}
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@@ -250,6 +255,7 @@ namespace Ryujinx.Graphics.Gal
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case GalImageFormat.D24_UNORM_S8_UINT:
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case GalImageFormat.D32_SFLOAT:
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case GalImageFormat.D16_UNORM:
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+ case GalImageFormat.D32_SFLOAT_S8_UINT:
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return true;
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}
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@@ -263,6 +269,7 @@ namespace Ryujinx.Graphics.Gal
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switch (Format)
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{
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case GalImageFormat.D24_UNORM_S8_UINT:
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+ case GalImageFormat.D32_SFLOAT_S8_UINT:
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return true;
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}
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