|
|
@@ -12,8 +12,6 @@ using Ryujinx.Common.Logging;
|
|
|
using Ryujinx.Common.Utilities;
|
|
|
using Ryujinx.Graphics.GAL;
|
|
|
using Ryujinx.Graphics.GAL.Multithreading;
|
|
|
-using Ryujinx.Graphics.Metal;
|
|
|
-using Ryujinx.Graphics.OpenGL;
|
|
|
using Ryujinx.Graphics.Vulkan;
|
|
|
using Ryujinx.HLE;
|
|
|
using Ryujinx.Input;
|
|
|
@@ -312,10 +310,10 @@ namespace Ryujinx.Headless
|
|
|
|
|
|
if (options.GraphicsBackend == GraphicsBackend.Metal && window is MetalWindow metalWindow && OperatingSystem.IsMacOS())
|
|
|
{
|
|
|
- return new MetalRenderer(metalWindow.GetLayer);
|
|
|
+ return new Graphics.Metal.MetalRenderer(metalWindow.GetLayer);
|
|
|
}
|
|
|
|
|
|
- return new OpenGLRenderer();
|
|
|
+ return new Graphics.OpenGL.OpenGLRenderer();
|
|
|
}
|
|
|
|
|
|
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options)
|