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@@ -1,6 +1,7 @@
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using Ryujinx.Common;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.Utilities;
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+using System.Buffers.Binary;
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using System.Collections.Generic;
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using System.Net;
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using System.Net.Sockets;
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@@ -199,7 +200,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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{
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int size = context.Memory.ReadByte(bufferPosition);
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int family = context.Memory.ReadByte(bufferPosition + 1);
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- int port = EndianSwap.Swap16(context.Memory.ReadUInt16(bufferPosition + 2));
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+ int port = BinaryPrimitives.ReverseEndianness(context.Memory.ReadUInt16(bufferPosition + 2));
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byte[] rawIp = context.Memory.ReadBytes(bufferPosition + 4, 4);
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@@ -210,7 +211,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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{
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context.Memory.WriteByte(bufferPosition, 0);
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context.Memory.WriteByte(bufferPosition + 1, (byte)endPoint.AddressFamily);
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- context.Memory.WriteUInt16(bufferPosition + 2, EndianSwap.Swap16((ushort)endPoint.Port));
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+ context.Memory.WriteUInt16(bufferPosition + 2, BinaryPrimitives.ReverseEndianness((ushort)endPoint.Port));
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context.Memory.WriteBytes(bufferPosition + 4, endPoint.Address.GetAddressBytes());
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}
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