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@@ -120,7 +120,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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/// </summary>
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/// <param name="gpuVa">The start GPU virtual address of the sampler pool</param>
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/// <param name="maximumId">The maximum ID of the sampler pool</param>
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- /// <param name="samplerIndex">The indexing type of the sampler</param>
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+ /// <param name="samplerIndex">The indexing type of the sampler pool</param>
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public void SetComputeSamplerPool(ulong gpuVa, int maximumId, SamplerIndex samplerIndex)
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{
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_cpBindingsManager.SetSamplerPool(gpuVa, maximumId, samplerIndex);
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@@ -131,7 +131,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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/// </summary>
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/// <param name="gpuVa">The start GPU virtual address of the sampler pool</param>
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/// <param name="maximumId">The maximum ID of the sampler pool</param>
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- /// <param name="samplerIndex">The indexing type of the sampler</param>
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+ /// <param name="samplerIndex">The indexing type of the sampler pool</param>
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public void SetGraphicsSamplerPool(ulong gpuVa, int maximumId, SamplerIndex samplerIndex)
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{
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_gpBindingsManager.SetSamplerPool(gpuVa, maximumId, samplerIndex);
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@@ -734,7 +734,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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}
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/// <summary>
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- /// Flushes textures in the cache inside a given range that have been modified since the last call.
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+ /// Flushes the textures in the cache inside a given range that have been modified since the last call.
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/// </summary>
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/// <param name="address">The range start address</param>
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/// <param name="size">The range size</param>
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